Animation / Design / Music Videos / Games

Max Weinberg

I'm a designer and animator who makes music-video visuals, games, editorial layouts, and brand marketing with a bias toward awesome things.

Animation / Direction / Design

Music Video Projects

Music Video

If You Know, You Know

Animated music-video as Baron Banhammer, built around rhythm, character, timing, and a visual style that moves with the track.

Music Video

Sticky Keys

Another Baron Banhammer music-video project with a faster, sharper energy: bold motion, playful timing, and polished direction.

Playable Project

Orbital Array

A browser game project with fast decisions, readable motion, and a lot of tiny systems pushing against each other. It is playable now, which is always the most satisfying kind of prototype. Play it on desktop, or mobile! Expect bugs, and imbalance. If you can make it to the solar system mode, good on you!

Play The Game

I've worn a lot of creative hats: marketing manager, senior graphic designer, animator, game designer, production artist, and the person who keeps the moving parts moving smoothly.

Work History

I've handled the creative work and the production work.

Marketing Manager

Engel & Völkers, Bay Area

Managed Bay Area real estate marketing with the practical mix of design, coordination, deadlines, vendors, and brand consistency that the work demands.

Senior Graphic Designer

Golden Gate Sotheby's International Realty

Designed luxury real estate collateral and editorial layouts, including GATEWAY Magazine and Haute Living Magazine work.

Office Manager

Addictive Coffee

Kept operations, communication, schedules, and daily systems moving for a small business where being organized mattered every hour.

Animator / Game Designer

Morphonix + Team Krinoid

Animated, designed, and helped build educational and indie game projects including Neuroplay Adventures, Run With Bunnies, and Syz E.G.

Selected Work

Older projects, still part of the story.

Game Worlds

Games taught me how to make motion readable.

The game work is older, but it still matters. It shaped how I think about timing, feedback, characters, UI, and visual systems that have to work while they move.

What I Bring

I make unusual ideas feel clear, polished, and alive.

My work sits somewhere between animation, design, production, and problem-solving. I like projects with a pulse, a point of view, and enough structure to actually get finished.

01

Motion With Character

I like animation that has rhythm, personality, and a reason to be moving.

02

Design That Holds Up

I care about the look, but also the specs, deadlines, revisions, and production details.

03

Range With Focus

Music videos, games, magazines, marketing, illustration: different formats, same eye for momentum.

BrainPlay app icon artwork

Profile

I like finished work with personality.

My path has bounced between real estate marketing, editorial design, coffee operations, learning games, indie games, and animated music videos. I like that mix. It made me flexible, practical, and allergic to work that only looks good in theory.

Contact

Let's make something useful and weird enough to remember.

I'm available for animation, design, marketing production, music-video visuals, game and app art, and projects that need someone who can move between ideas and execution. Email me to discuss your dreams: maxwberg@gmail.com

See More Work